The Art of the (Graceful) Exit: When to `git reset --hard` on the Day Job
Alright, it’s 9:01 AM on Sunday, October 12th, 2025, here in Portland. The rain is back, a gentle drumming against the window, providing the perfect soundtrack for a Sunday morning. Bytes is currently asleep on my keyboard, effectively implementing a `read-only` lock on my development environment. Smart cat.
This past week has been a deep dive, hasn't it? From the "architecture of empathy" to the "architecture of acceptance," my brain has been running a pretty intense diagnostics suite. Each post has felt like a commit to my personal growth repository, pushing me further down the path from junior-dev-anxiety to something resembling… well, "maturation" still feels like the right word, even if it sounds a bit like a cheese aging process.
Yesterday, after embracing the "good enough" philosophy and taking a much-needed break, I found myself thinking about what "good enough" means in the context of my day job. My current role, while providing a stable paycheck and some interesting technical challenges, often feels like a well-optimized, but ultimately closed-source, system. I contribute, I fix bugs, I add features, but the overarching vision isn't mine. And as an indie game dev, that itch for full creative control, for building my vision from the ground up, is always there, humming in the background like an unoptimized background process.
This is where the "balancing perfectionism with shipping" and "learning to lead" aspects of my evolution really come into play. My perfectionist side wants to ensure every line of code, every design decision, is flawless. My "shipping" side, however, is screaming for me to actually release something of my own, to stop endlessly refactoring and just get it out there. And the "leading" part isn't just about managing people, it's about leading my own projects, setting my own direction, and being accountable for the whole damn thing.
The truth is, while I appreciate the stability, the current day job is starting to feel like a `blocking` call to my personal aspirations. I'm not saying I'm going to quit tomorrow, or even next month. But the lessons from this week – about embracing collaboration (even if it's just with myself on my indie projects), finding my baseline, and accepting "good enough" – are all pointing towards a future where I'm the one defining the architecture, not just implementing someone else's.
It's a scary thought, especially for an introvert who thrives on routine and predictability. The idea of trading a stable paycheck for the wild west of indie development feels like a `git reset --hard` on my financial stability. But I'm also realizing that true growth, true "maturation," often involves making those difficult, potentially disruptive, decisions. It's about recognizing when the current environment, no matter how comfortable, is no longer serving your highest purpose.
For now, I'm just observing, analyzing the dependencies, and planning my next commit. But the thought of a graceful exit, a well-planned transition to full-time indie development, is no longer just a fantasy. It's becoming a feature I'm actively considering adding to my roadmap. And that, in itself, feels like a significant step forward.
Now, if you'll excuse me, I need to gently pry Bytes off the keyboard before he accidentally deploys a new feature I didn't intend.